A publication that aims to change perspectives on Gaming, presenting it as a culturally and aesthetically relevant movement. Every volume focuses on a unique, unfound aspect of gaming. Volume 1 presents it as a sport, Volume 2 talks about how it is a Queer activity and Volume 3 shows how gaming can be a new medium for storytelling.

What is gaming? We often have preconceptions about it. Is it something kids play? Is it a waste of time? What comes to mind is a guy in his mother’s basement, playing video games all by himself. I think it’s more than that. It’s a sport watched by thousands, with prize pools reaching millions. It provides anonimity to those who want to safely explore their queer identity. It’s a new, immersive way of telling stories. It’s a culture, a community, an art form.

Read them here:
Volume 1
Volume 2
Volume 3